Privacy policy
Roomino (“the game”) is made by Mirza Coco Lupic, an independent developer (“we”, “us”). This policy explains what information the game uses, why, and the choices you have. You can reach us at support@roominogame.com.
What the game keeps on your device
Your progress, settings and answers to the game’s questions are stored on your iPhone or iPad. If you’re signed in to iCloud, your progress is also backed up to your own iCloud account. We can’t see it there.
Play stats
To see how the game is played and make it better, the game sends play stats to Unity Analytics, a service of Unity Technologies. That covers things like which houses you play, how long they take and how many hints you use, plus basic device details (model, OS version, language and country). The data uses random identifiers, not your name or email.
- In the EU, the EEA, the UK and Switzerland, the game asks first, the first time you open it. It sends nothing unless you tap Share.
- Everywhere else, sharing is on until you turn it off.
- Either way, you can turn Share Stats off (or on) at any time in Settings.
Game settings and tests
To decide how often ads and offers appear, and to try small variations with some players, the game fetches settings from Unity Remote Config. It uses an anonymous Unity player ID, created for this install and not linked to you. In the EU, the EEA, the UK and Switzerland, this happens only if you share play stats.
Ads
The game is free and shows ads, through Unity LevelPlay (ironSource) and Unity Ads. To show and measure ads, these ad networks receive information from your device, such as its model, OS version, language, IP address (from which they can estimate a rough location), an identifier for this app on this device, and how you interact with the ads.
- When you first open the game, Apple’s own prompt asks whether Roomino may track your activity across other companies’ apps and websites. Only if you allow it do the ad networks get your device’s advertising identifier, to show ads that suit you better. You can change this at any time in your device’s Settings → Privacy & Security → Tracking.
- In the EU, the EEA, the UK and Switzerland, the game first asks on its own card whether the ad networks may personalise ads, and only shows Apple’s tracking prompt if you allow it. You can change your answer in Settings → Personalized Ads. If you don’t allow it, you still see ads, just not personalised ones.
- Buying No Ads removes the ads, and from then on the game doesn’t use the ad networks at all.
Unity’s own privacy policy covers all of these services (LevelPlay and ironSource, Unity Ads, Unity Analytics, Remote Config and Cloud Diagnostics): unity.com/legal/game-player-and-app-user-privacy-policy.
Crash reports
If the game crashes, Unity Cloud Diagnostics receives a crash report: the device model, OS version and the technical details of the error. These reports aren’t linked to you.
Purchases, Game Center and notifications
- Purchases (No Ads) are handled by Apple. The game only learns whether No Ads was bought; we never see payment details.
- When a purchase or a refund happens, Apple tells us which item it was, the price, the App Store country and the time, so we can follow sales. It never includes your name, your Apple Account or your payment details. We pass these sale notes on to our own phone through Pushover (Pushover, LLC), and keep them in a small sales table with Cloudflare.
- Achievements and the leaderboard use Apple’s Game Center, under your Game Center account.
- The daily reminder, if you allow notifications when the game first asks, is scheduled on your device. Nothing is sent to us. You can turn it off in Settings → Reminder.
If you write to us
If you email us, we use your email address and what you write only to answer you. We don’t share it, and we delete it if you ask.
Why we may use this information
For players in the EU, the EEA, the UK and Switzerland, data protection law (the GDPR) asks us to name the legal basis for each use:
- Play stats and game settings tests (Unity Analytics and Remote Config): your consent, given on the game’s card. You can withdraw it at any time with Share Stats in Settings.
- Personalised ads and the advertising identifier: your consent, given on the game’s card and on Apple’s tracking prompt. You can withdraw it in Settings → Personalized Ads and in your device’s tracking settings.
- Ads that aren’t personalised: our legitimate interest in keeping the game free to play.
- Crash reports: our legitimate interest in keeping the game working.
- Purchases and restoring them: to give you what you bought.
- Sale notes: our legitimate interest in following our sales and keeping our accounts.
- Your emails: our legitimate interest in answering you.
Withdrawing consent doesn’t affect anything that happened before you withdrew it.
Who receives it
- Unity Technologies: Unity Analytics, Remote Config, Cloud Diagnostics, Unity Ads, and LevelPlay with ironSource, as described above.
- Apple: purchases, Game Center and the iCloud backup.
- Cloudflare and Pushover: our sale notes, which never identify you.
- Hostinger: it hosts our email.
Transfers outside Europe
Some of these companies are based in the United States. When personal data about people in the EU, the EEA, the UK or Switzerland goes there, it’s protected by the EU–US Data Privacy Framework or by the European Commission’s standard contractual clauses, as each company sets out in its own terms.
How long it’s kept
- What the game keeps on your device, and its iCloud backup: until you delete the game or the backup.
- Play stats, settings fetches and crash reports: as long as Unity’s own policy allows. We don’t keep copies.
- Sale notes: as long as we need them for our accounts.
- Your emails: until your question is solved, or less if you ask us to delete them.
Children
Roomino is a general audience game and isn’t directed at children under 13. We don’t knowingly collect personal information from children.
Your rights
Depending on where you live, you may have the right to access, correct or delete information about you, to get a copy of it, and to object to or restrict its use. Because the game uses random identifiers and doesn’t know who you are, the simplest steps are in the game: turn off Share Stats and Personalized Ads in Settings, or delete the game. For anything else, email us at support@roominogame.com. You can also contact your local data protection authority.
Changes
If this policy changes, the new version will appear on this page with a new date.